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Does the world need a Corporation for Public Gaming?

David Rejeski, Director of the Foresight and Governance Project at the Woodrow Wilson International Center for Scholars in Washington, DC. has posted a call for a public organization to foster the most enlightening aspects of video gaming - ala the Corporation for Public Broadasting.  I think that's a great idea.  Given the possiblities for social good and the likelyhood for those opportunities to go unsupported, an organization dedicated to fostering positive real world  impacts in gaming seems essential.  I've covered many positive things being done in Second Life here over the last few weeks - imagine how much more is possible.

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